AI Insights · Timothy · October 2025
Top 5 iOS Boxing Games in Dominican Republic: Q3 2025 Performance
Explore the performance trends of the top boxing games on iOS in the Dominican Republic during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the top boxing games on the iOS platform in the Dominican Republic showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at these trends based on Sensor Tower's data.
Boxing Star: Boxing Fight Game from THUMBAGE saw its weekly revenue fluctuate, peaking at about $85 in late August. Weekly downloads were highest in late August at 128, while active users increased from 135 in July to 207 by the end of September.
Real Boxing: KO Fight Club by Vivid Games S.A. experienced a notable peak in weekly revenue at $27 in mid-July. Downloads rose steadily, reaching 78 in mid-September, and active users climbed from 70 at the start of the quarter to 109 by mid-September.
Real Boxing 2, another title from Vivid Games S.A., saw a significant increase in weekly downloads, peaking at 200 in mid-September. Its weekly revenue showed a notable rise to $29 at the end of September. Active users increased to 281 in the same period.
WWE Mayhem from Reliance Games had a notable revenue spike of $40 in early September. Downloads were relatively stable, with a peak of 55 in early August, and active users peaked at 154 in the same timeframe.
Wrestling Empire by MDickie Limited had modest performance metrics. Its weekly revenue peaked at $17 at the start of the quarter. Downloads and active users remained low throughout the quarter.
These insights provide a snapshot of the competitive landscape of boxing games on iOS in the Dominican Republic. For more detailed analytics and trends, visit Sensor Tower.